RULES and REGULATIONS for
KOD2
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Let's have fun, please respect your opponents and
the time they have set aside to play their games online.
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Fatigue / Injuries is in place - check it out in the rules
section (of the software). Any "bit player" who exceeds his regular
season usage will not be eligible for the post season. An example of
this would be a player with 12 AB's in real life and 13 AB's in our league
or a pitcher with 5 innings pitched in real life and 5.2 IP in our league.
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36 game season - so you need to use the Status tab
in the roster screen for your team. The column to watch is the PACE entry.
The magic number is 41. If ANY player hits 42, you will IMMEDIATELY incur a
10% usage penalty. This penalty goes to 20% when you hit 52, and so on.
Again look at the rules and my fatigue choices within.
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Roster limits:
25 (11 pitchers max) for regular season, until 9/1, when it expands to 40
(traditional). 25 man (11 pitchers max) for post season
eligible teams)
- Each team must have a MINIMUM of a 4 man
rotation. We will have 1 off day between each series to facilitate the
4 man rotation having the correct EPC. Teams that did employ 5
starters in real life would best be served to use their 5th starter every so
often as to avoid fatigue to the other 4 starters.
- Rain Outs will be part of the league rule.
If a game is rained shortened and is official the result will stand.
If it is rained out and not official it will be scheduled for the off/travel
day that is built into the schedule. If an additional game during the
series gets rained out a double header will be played on the travel day.
- DH: The AL will use the DH. In
the World Series the DH will be used in the AL team's home park
- Now that it works we will be using the
Warm Up in Bullpen Rule as part of the league
settings.
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Playoffs: Each division winner and second place
team qualify for the post season. The Divisional playoff will have a
unique structure and be best of 5. The first place team will have the
first 2 and the last two games (if necessary) at home. 4 home games is
the reward for winning the division..
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The 1st round will be a best of 5 (see above); 2nd round best of 7 and the world series
best of 7 . Remember, we are playing a short, 36 game season, and, to
facilitate this, I scheduled your 2 home and 2 away vs each opp in ONE 4-game set that you can play as you see
fit. In example: 4 games in one evening or 2 and 2. Whatever works! The games
should only take about 10-15 minutes +/- 5 or so. So, 4 games would take less
than an hour !
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You will play each team in your league 4 times (2 home/2 road).
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email the
league your results, and stats will be update on this website.
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Also,
email me your manager files with your
lineups and manager tendencies -- just in case someone can't play, we can
always sim it.
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Contact your opponent to play via e-mail as soon as
the new league file is released. cc: the league on all correspondence.
E-mail the league if your opponent has not responded to your e-mail in 2 days,
so we can mediate.
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Contact the league if you expect to be busy or away
that week, so we can arrange for a sub to cover for your team or have your
opponent play vs the computer in a supervised environment (see below playing
vs computer option).
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Deadlines: The goal is to play each series
over a 5 day period. Try to schedule your series early, because things
do pop up in real life that might cause you to miss your preset playing
time. If your series is set on deadline day you will not have an
opportunity to reschedule. All games not played by the announced
deadline will be "simmed". If someone is a no-show or has to cancel
their opponent has the following options:
- Reschedule (provided it isn't deadline day).
- Play vs a league appointed sub
- Play vs the computer (see below).
Playing vs the Computer option:
- You must first e-mail the league and get
approval to do this.
- You must
e-mail the league at the start and
e-mail the league at the end of the 4 game series.
- You have 60 minutes from the time the e-mail
is sent until the end of the series for the results to count.
- If time limit has elapsed the league will sim
the series.
Post-season fatigue and Home Field Advantage:
- The regular season fatigue Pace of 42 will be
bumped up to 52 as the initial threshold for fatigue for the post season.
Addendum #1: All
players must set their PREFERENCES to reflect the following:
- UNCHECK
MANAGER OPTIONS: Bullpen Warm up Rule
- UNCHECK
MANAGER OPTIONS: Computer Base Coach
- UNCHECK
MANAGER OPTIONS: Computer Base Stealing
- UNCHECK
MANAGER OPTIONS: All Human Subs for Computer Managers
Addendum #2:
Playoff Tie-breakers (1st place):
- Team with best h2h record wins division
- Team with best intra-division record wins
division
- Team with best run differential wins division
- Rules apply to 3 or more teams.
- Top two teams in each Div make post season
with Div winner getting HFA
Addendum #3:
Playoff Tie-breakers (Wild Card):
- Two teams tied: Play in game during off
day between end of season and start of playoffs
- 3 or more teams will see the best team win
div and the other two play for the wild card play in
- Coin flip will determine who has home field
for play in game.